PASSIVE
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ACTIVE
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Possession of weapons Def. Spd. + 8.5% and an additional two. The level of study - 5. Armor skills 9 Protection, recovery bonus MP + 10%. The level of study - 5. Light Armor Mastery Def. Def. 1.3, Dodge 4, the chance of receiving Critical. Beat 15% when equipped with light armor. The level of study - 20. Ranged Range Archery 200. The level of study - 20. Possession Onions Def. Spd. 10.3 when using a bow. The level of study - 20. Dagger Def. Spd. 3.6 when using a dagger. The level of study - 20. Tumbling The maximum height of incidence 60. The level of study - 20. Deep breath The amount of light 180. The level of study - 20. Boost Evasion Evasion 2. The level of study - 24. Critical Rate Critical. Spd. + 20%. The level of study - 28. Quick march Speed 7. The level of study - 28. Acrobatic Movement Evasion 4 while running. The level of study - 28. Fighting spirit Spd. Recover HP / MP while running. HP increases to 2.5, MP 1.8. The level of study - 36. |
Powerful Punch Gathers power for a fierce strike. Requires a sword or blunt weapon. Atk. Power 30. The level of studying - 3. Fatal blow A potentially deadly attack. It requires a dagger. Atk. Power 73. The level of studying - 3. Power Shot A damage-dealing volley from a bow. Atk. Power 65. The level of studying - 3. View It opens the door of the 1st level with a probability of 30%. Requires 2 Keys of a Thief. Also opens chests with 100% probability. The level of study - 20. Stunning Shot A stunning blow that inflicts damage to a target and stuns an enemy for 9 seconds. Requires a bow. Atk. Cancel the selected target. Power 344. The level of study - 34. Double Shot It allows two arrows to be fired quickly. Chance of Crete. kick. Atk. Requires a bow. Power 984. The level of study - 40. Explosive Shot Exploding arrows inflict damage on multiple enemies at range. Requires a bow. Atk. Power 350. The level of study - 44.
ACTIVE MAGICAL
Natural Treatment Recovers HP. Power 71. The level of study - 13. Print Poison Cures from the poisons. The level of study - 20. Stop Bleeding It heals minor bleeding. The level of study - 24. |
SELF
BUFFS
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DEBUFFS
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Aura Protection Def. Def. + 8%. 20 min. The level of study - 5. Aura Attack Def. Spd. + 8%. 20 min. The level of study - 10. Absolute Evasion 20 Evasion, Avoidance of nat. skills and + 25%, and resistance to buff canceling attacks by 80. Lasts 30 seconds. The level of study - 28. Quick Shot Speed Archery 8%. 20 min. The level of study - 32. Sprint Speed 22. 20 min. The level of study - 32. Spirit Wall Increases M. Def. Def. 15%. 20 min. The level of study - 40. Quick fire Increases P. Def. Spd. 67 and soon. Spd. 20% when using a bow. During the firing range of the spell is reduced by 50%. Requires a bow. Duration: 2 min. The level of study - 60. |
Charm Decrease its desire to attack. Power 132. The level of study - 20. Hemorrhage Speed -20%, inflicts Bleed, causing them to lose 25 HP every second. It requires a dagger. Lasts 20 seconds. The level of study - 24. Enmesh The speed of the enemy by 20%. Duration: 1 min. The level of study - 36. |
TOGGLY
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Fighting Stance The strength of Crete. Spd. 35. MP consumption depends on the level. The level of study - 20. Accuracy Accuracy of three. MP consumption depends on the level. The level of study - 24. |
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