PASSIVE
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ACTIVE
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Def. Spd. + 8.5% and an additional two. The level of study - 5. 9 Protection, recovery bonus MP + 10%. The level of study - 5. Def. Def. 1.3, Dodge 4, the chance of receiving Critical. Beat 15% when equipped with light armor. The level of study - 20. Range Archery 200. The level of study - 20. Def. Spd. 10.3 when using a bow. The level of study - 20. Def. Spd. 3.6 when using a dagger. The level of study - 20. The maximum height of incidence 60. The level of study - 20. The amount of light 180. The level of study - 20. Evasion 2. The level of study - 24. Speed 7. The level of study - 28. Evasion 4 while running. The level of study - 28. Critical. Spd. + 20%. The level of study - 32. Spd. Recover HP / MP while running. HP increases to 2.5, MP 1.8. The level of study - 36. |
Gathers power for a fierce strike. Requires a sword or blunt weapon. Atk. Power 30. The level of studying - 3. A potentially deadly attack. It requires a dagger. Atk. Power 73. The level of studying - 3. A damage-dealing volley from a bow. Atk. Power 65. The level of studying - 3. It opens the door of the 1st level with a probability of 30%. Requires 2 Keys of a Thief. Also opens chests with 100% probability. The level of study - 20. A stunning blow that inflicts damage to a target and stuns an enemy for 9 seconds. Requires a bow. Atk. Cancel the selected target. Power 344. The level of study - 34. Suddenly attacking the enemy from behind. It requires a dagger or Dual Daggers. Chance of Crete. kick. Chance Polusmertelny kick. Atk. Power 1107. The level of study - 40. A potentially deadly attack. Atk. Chance Polusmertelny kick. It requires a dagger. Power 1107. The level of study - 40. The ability to disorient the enemy, hit by sight and to cancel their target. The level of study - 43. ACTIVE MAGICAL Recovers HP. Power 71. The level of study - 13. Cures from the poisons. The level of study - 20. It heals minor bleeding. The level of study - 24. |
SELF
BUFFS
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DEBUFFS
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Def. Def. + 8%. 20 min. The level of study - 5. Def. Spd. + 8%. 20 min. The level of study - 10. 20 Evasion, Avoidance of nat. skills and + 25%, and resistance to buff canceling attacks by 80. Lasts 30 seconds. The level of study - 28. Speed Archery 8%. 20 min. The level of study - 32. Speed 22. 20 min. The level of study - 32. Increases M. Def. Def. 15%. 20 min. The level of study - 40. |
Decrease its desire to attack. Power 132. The level of study - 20. Speed -20%, inflicts Bleed, causing them to lose 25 HP every second. It requires a dagger. Lasts 20 seconds. The level of study - 24. The speed of the enemy by 20%. Duration: 1 min. The level of study - 36. It lures the enemy without attracting attention. The level of study - 52. |
TOGGLY
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The strength of Crete. Spd. 35. MP consumption depends on the level. The level of study - 20. Accuracy of three. MP consumption depends on the level. The level of study - 24. It allows the character to pretend to be dead to have lost the desire to attack the enemy. Consumes 10 MP is. The level of study - 40. It allows you to sit and relax if you are protected against preemptive attack monsters. Consumes MP is. The level of study - 46. |
QUESTS START VILLAGES - LEVEL 1 TO 21 NOTE: there is a quest lvl 1 only for interlude chronicle that gives too many adenas. The quest is the introducing of Kamael race. Quest name: Kamael a window to the future. Quest Name Race Level Starting Location and NPC Repeat Reward Quest for Fishing Shots All 1 Each town/harbor Y Fishing Shots Deliver Goods All 2 Talking Island Village (Guard Arnold) N Ring of Knowledge Letters of Love All 2 Talking Island Village (Darin) N Necklace of Knowledge Miner's Favor All 2 Strip Mine (Miner Bolter) N Necklace of Knowledge Sacrifice to the Sea All 2 Talking Island (Lighthouse Keeper Rockswell) N Mystic's Earring Mass of Darkness Dark Elf ...